Dakanoth
Measured WARDOGS tools — Quartermaster maths that hold up, and a live board for our community server.
Loadout costing with break-even maths, an artillery firing solution, a FOB planner that totals supplies and hauling, and a payout table read off real gameplay — every XP figure marked with how many times it was actually counted. Vendor prices, role gates, and the named build-supply costs follow the 14 Oct 2026 Season 2 notes. Payouts are still the counted reads.
Open the tool →Our WARDOGS community server board — live fill, join code, map rotation, uptime, and history windows from the public list.
Open the board →The AI I wrote from scratch in Go — engine, tokenizer and CUDA kernels, no third-party API underneath it. It runs on one GPU in my house. Ask it something; every answer is signed by that machine and checked in your browser.
Talk to it →Item names, prices, weights, calibres and compatibility, straight out of the build rather than retyped from a wiki.
Payouts and XP read off the HUD frame by frame, so a kill's real value is measured instead of assumed.
Anything the files and footage can't answer gets logged in game and marked as observed, not estimated.